Rate the new Sig.

FYREWOLF

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Apr 2, 2006
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theres no focal point in the sig, tech brushes and abstract random brushing with a pixel render, the coloring is gross. the lens flare is pointless. the text doesnt match anything, no flow. 2/10
 

KoNaStAr

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Feb 7, 2006
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:/ Damn dog I'll try to make it more to your standards next time. Comments appreciated.
 
Feb 7, 2006
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<div class='quotetop'>(FYREWOLF;14312)</div><div class='quotemain'>theres no focal point in the sig, tech brushes and abstract random brushing with a pixel render, the coloring is gross. the lens flare is pointless. the text doesnt match anything, no flow. 2/10</div>

Play it cool hot shot.
 

KoNaStAr

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<div class='quotetop'>(Infamous;14320)</div><div class='quotemain'>i don't like the render.

.. who is that guy?</div>

It's not really a " render ", it's a sprite from a 2d fighting game but I guess it's still a render in the sense of the word. The guy is Billy Kane, just another SNK badass. The pole he uses appears at first glance to be a regular bo staff, however it's actually divided by chains into three sections, hence allowing it to be extended. Normally Billy plays keep-away, jabbing and moving constantly until he catches the enemy in a cycle of endless ownage.

Atleast when my hands are at the controller >_>
 

KoNaStAr

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That's why you don't design KoF Sprites.

They'd all be muscular DBZ guys with black hair.



Also: You've already made 2 posts without giving a #/10 rating. The third post without the numeric rating gets de-repped.
 

Infamous

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<div class='quotetop'>(Johhny Blaze;14337)</div><div class='quotemain'>That's why you don't design KoF Sprites.

They'd all be muscular DBZ guys with black hair.



Also: You've already made 2 posts without giving a #/10 rating. The third post without the numeric rating gets de-repped.</div>

0/10! cause i so could make KoF sprites. ;_;


EDIT: meh, i'll give it a 60/100