music game!

sethtodeath

New member
Feb 8, 2006
632
0
0
Zenny
7
Points
0
At the end of the lyricks i post the last letter of the last word must be the first letter of the first word.
so lets say the song ends with "Death" I now have to find a song with the first word beging witht he letter "h" such as "Hell is on fire"

ok here i go!
Come
As you are
As you were
As I want you to be
As a friend
As a friend
As a known memory
Take your time
Hurry up
The choice is your
Dont? be late
Take a rest
As a friend
As a known memory
Memory ah
Memory ah
Memory ah

Come
Doused in mud
Cept in bleach
As I want you to be
As a trend
A a friend
As a known memory ah
Memory ah
Memory ah
Memory ah

And I swear
That I don?t have a gun
No I don?t have a gun
No I don?t have a gun

Memory ah
Memory ah
Memory ah
Memory ah {don?t have a gun}

And I swear
That I don?t have a gun
No I don?t have a gun
No I don?t have a gun
No I don?t have a gun
No I don?t have a gun
 

sethtodeath

New member
Feb 8, 2006
632
0
0
Zenny
7
Points
0
<div class='quotetop'>(Curious George)</div><div class='quotemain'>how does this work? :weird:</div>
see the last word in the lyrick ends with an N whell now YOU have to find a song the begins with the letter N u got it?
 
L

lailaigogo

Guest
diametrical

My theory that I shag yet to try completely, is that kinda than "reconstructive" interaction by set per se, TWC has discriminable routing methods for diametrical consumer classifications, ie PowerUsers fixed as WoW players, Show Lineage2 adena , etc... are situated into a contrastive operation and assign a antagonistic routing guidebook which finally limits throughput.